Windup Wizards
Nov 29 - 2021 ۸ آذر ۱۴۰۰
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Windup Wizards

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Odd creatures have sabotaged our electricity cables, leading to a blackout! Without energy, how will we defend ourselves? No longer able to look at screens all day, the humans put out a desperate cry for help. That’s when the Windup Wizards arrived. They don’t need electricity. They don’t need power. You just wind them up, building and building energy, until you decide to release it. Hopefully, they can turn the tide against this powerful invasion of Blackout Bunnies. Remark: although the game is perfectly playable online, I always recommend downloading the executable of the game for the best experience. How to play? You are a magical gust of wind. You can fly in any direction (until something stops you). Flying past a knob rotates it that way, winding up whatever it belongs to, building their energy. Flying into something unwinds it and makes them execute their actions! (Exactly as many times as they were wound up.) Some buttons which are not taught in-game, but might be useful to you, are WASD for movement also worksQ and E for rotating the camera But how do I win? Whenever a Wizard meets an Bunny, they remove it. Remove all to win! (The first few levels start without wizards and other rules, to make the introduction of game mechanics easier.) What to expect? Windup Wizards is a Casual puzzle gamePlayable on Desktop and Mobile (using keyboard, controller, or mouse/touch)With 9 worlds containing 5-10 levels each. Without an upfront tutorial, as new mechanics are gradually introduced as you goWith a unique mechanic (winding up and releasing) ...... and many wizardy hats flopping around making bunnies disappear GoGodot Jam 2 This game was made for the GoGodot Jam 2. The theme was Energy Source, which ultimately defined the whole game from start to finish. (All creatures are an energy source that needs to be wound up to store energy, the unwound to release it and use it.) That means content and polish is limited, although my experience with puzzle games allowed me to go quite far in such a short time. Still, any feedback is more than welcome! It's designed using Godot (surprising, I know). Everything is custom made by me (idea, code, models, sound, ...) I've written a devlog about the whole process: Windup Wizards (Devlog) The game file size is quite big for a simple puzzle game, isn't it? Well, yeah, not sure what that's about. The game does have tons of content and high-resolution images, but this is absurd. Probably some setting or resource thing I don't know about. Is it done? Some worlds were conceived (and partially made), that didn't make it into the final game because of the time limit. As such, the game will receive those 3-5 extra worlds once voting for the jam ends. That same time limit prevented me from really polishing the game, adding particles, varied backgrounds, etcetera. With that final update, this will see some improvements as well. By all other accounts, the game is polished, filled with content, and done!

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جزئیات بازی
پلتفرم

PC , Android , macOS , Linux , Web

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ندارد
تاریخ انتشار

Nov 29 - 2021
۸ آذر ۱۴۰۰

ژانر

پازل

توسعه دهنده

Pandaqi

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