0
Disclaimer: This may not look very polished because it was pretty rushed since I actually had a dead line since it was a school project and I still needed to study for Finals at the same time. So there are weird things like Like how the street doesn't continue all the way in the first area and is blocked off by a gate that doesn't really fit in. Not all locations are accurate, to either their real world counterparts or the book descriptions, since I didn't have time to re-read the book. So most of this is off of memory. W - Forward movement S - Backward movement A&D - Side to Side movement (space to jump and C to crouch are also in the game, since I borrowed the player script from my friend's FPS) Most things with floaty white stuff around it will do something if you touch them, like change the time of day or take you to a new location. Most textures are from Unity URP template or Half - Life 2 (I was using them for a prototype of something else, so I just re-used them). The music is from Half - Life 2 as well, except for the night scene which is taken from Black Mesa, the fan remake of Half - Life 1.
PC
Dec 21 - 2021
۳۰ آذر ۱۴۰۰
آموزشی
EthanOs_26
+