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An 8-bit game, now playable on Sega Dreamcast! The whole game is designed around a unique checkpoint mechanic that will only award a checkpoint when the player proves their mastery of a screen. At the start you have two difficulty options to choose from. They affect the timer, which might seem insignificant, but as you play you will notice makes a big difference. For those who truly master the game, the mechanical nightmare challenge levels await... There is also an NES version (which works great on other platforms such as PC): https://slowmoledev.itch.io/slow-mole More info on the developer, Nintendo cartridges and all things Slow Mole: https://www.patreon.com/erikrosenlund
PC
Dec 22 - 2021
۱ دی ۱۴۰۰
پلتفرمر
SlowMoleDev
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