A very simple procedurally generated tile terrain demo using the Wave Function Collapse algorithm.It's more like a technical demonstration rather than a game, just allowing developers to play with different parameters. Camera Control: QE to Rotate, WASD to Move, Scroll mouse wheel to Scale, Space to Reset CameraArt Assets Credit: IWSE
Web
Dec 09 - 2021
۱۸ آذر ۱۴۰۰
Luty
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