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There is no need to set the following variables, you can customize them from the list you want. This plugin dictates changes in the shop during battle at any time. variable is the value that will be the maximum number of entries from the database in this plugin. 100. The valid values in the translator are is that if you insert a translator during battle, you can randomize items in the shop, such as defeating the first monster, dying and giving birth to a new weapon in the shop. The value of the type variable should be 0 1 2. 0: Item 1: weapon 2: armor 0 1 10 20 30 40 50 60 70 80 90 100 0 closed shop 1 is 1 is equal to 1 item 11 is shown as 10. The count is> = greater than or equal to Can change the value of an item that exists in the database entry. Your own maximum For example, bring ID 1 item 1 to show to set. Slot1 Item 0 This section can be modified to another type. Valid values are 0: Item 1: weapon 2: armor, if more than 2, such as 3, the item will not be displayed. Slot1 Buy ID 1 = Your item Slot1 price ID = Actual price count from variable value, can be reduced or increased during battle. Depending on the eventTERMS OF USE: Avoid to change plugin information, filename and parameters name for the sake of integrity of the code. Edits to the code are allowed. The plugin can be used for both commercial and non-commercial projects. You can't redistribute this plugin as it is or incorporating portion of the code inside another plugin;
PC
Dec 29 - 2021
۸ دی ۱۴۰۰
Palatkorn
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