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A robot wakes up in search for the rest of its body in an abandoned facility. Help find the missing parts by solving puzzles and observing the details around you. Note this game is DIFFICULT, so venture in at your own risk. There is a Game Guide below if you get stuck, scroll slowly through it if you don't want to spoil yourself. Made for Zeno Jam 4, a three day game jam where the theme was "I am everywhere". True to the theme, our robo buddy is indeed everywhere; good luck piecing it back together. CONTROLS Movement - W A S D Menu - ESCAPE Menu Navigation - MOUSE Credits Desmazio --------------------------- Emino --------------------------- Firespark --------------------------- Intradom - Programming --------------------------- Rozhea Pascal - Tile sets, music | email: irozhea@gmail.com | channel: https://www.youtube.com/channel/UCDKkxYWMoTLQoagTCkOoMBw --------------------------- Tristan Blue - Cover art, Animation, Sounds | email: tristan@tristanblue.com --------------------------- x2xtrouble Future Work Thank you for playing Scatter! The current version on Itch is just a prototype; we have many more features to add to the game after the Game Jam! -Larger, Metrovania-style map -Additional limbs that give vastly different abilities (Arms for grappling, Jetpack for flying and hovering, Eyes for visual scanning, etc) -Particles -SFX -Tuning (Smooth movement and control) -Checkpoints with limb state saved -Additional obstacles (patrolling enemies, acid, etc) -Additional indicators on ability gain -And more! Game Guide Getting the body Keep moving to the right and you should come across the body. --------------------------- Getting the legs After grabbing the body, you need to climb the stairs that you descended. If you are having trouble climbing them, try to get a running start and jump near the base of the stairs to get a boost. Proceed to the left jumping over the table, and jump off the ledge. Complete the platform jumps and you should come across the legs. --------------------------- Getting to the top floor Getting out of the bottom floor is the hardest part of the game so far. Get on the box closest to you and move it to the left. Push the remaining two boxes over the gap so one box lands on the other side with the air vent. Push the box over the air vent and hop on the box mid-air to get a jump reset and hop out (we apologize for making this mechanic in the prototype without checkpoints) . Navigate to the right section of the main floor and get in the air vent to get to the top floor. --------------------------- Getting to the exit Dodge the bullets and move to the left. If you're having trouble dodging, just keep sprinting the whole way and do a light jump near the table (like hurdling it) to reach the exit! The camera stays on the door to emphasize the robot's exit from its environment.
PC , Web
Dec 20 - 2021
۲۹ آذر ۱۴۰۰
پازل , پلتفرمر
FireSpark27 , Desmazio , Intradom
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