An early build of a student produced traditional roguelike. Features: Turn based combatRandomly generated dungeons and itemsInventory system and skill tree There are currently lots of bugs, and while I probably know about most of them, feel free to let me know of any you find. The current controls are as follows: Move - "WASD"Attack - "Q" or "Move into an enemy"Pick Up - "E"Open/Close Inventory - "Tab"Use skill - "1-5" (You will get a skill point at level 3, and can access the skill tree from the inventory screen)Use Item - "6-9" (Drag consumables(Potions, scrolls, thrown weapons, food) from your inventory to the hotbar)Use Stairs - "Backspace" This project is not currently being updated.
PC
Dec 06 - 2021
۱۵ آذر ۱۴۰۰
استراتژیک
DrennenMillar
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