PopGem
Dec 18 - 2021 ۲۷ آذر ۱۴۰۰
متوسط زمان بازی: 0 ساعت

PopGem

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Made for TriJam 150 (Theme: Grouping) Controls: L-Click and drag to create a line How To Play: Draw a polygon that encapsulates as many gems of the same color/shape as you can. The more the better! You get a small multiplier based on how many of the same color/shape you can encapsulate without getting any gems of a different color/shape. Scoring: 50 points per gem of the gem type with the HIGHEST encapsulated count(HIGHEST encapsulated count/2)x multiplier IF there isn't a mixture in gem types There's a score, but there is no opposing force (time limit, lose condition, etc.) Go on forever, it's really just a laid back kind of game. Game created using Unity. Tweens were made using Demigiant's Tweening library DoTween. I would recommend it! Gem shapes were created in Blender using a primative Torus with some small edits (changed major/minor segments at creation and added some edges on some) Popping sounds were recorded by me! The sad excuse for music was made using Bosca Ceoil. I need to work on making music a bit. I'm not so happy with the way this one turned out. Game idea was spitballed but was mainly @zeejfps's idea

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Web

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Dec 18 - 2021
۲۷ آذر ۱۴۰۰

ژانر

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MarkMyWords

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