(WARNING: IT HAS WWII CONTENT, TAKE CARE) Interdisciplinary work for Game Design course at Anhembi Morumbi University (2021/2). It expands the movie's universe, bringing a new perspective to the original Inglourious Basterds story. I've done part of the game design, I've worked as a producer, programmed with João Gozzi all the game scripts and I've done the HUD of the game. Unfortunately, checkpoints are not working in this version :( Made using Unity, Adobe Creative Cloud, Autodesk Maya and Substance Painter. Co-produced with Alexandre Rugolo, Gustavo Martins, Ígor Cabral, João Gozzi, Vitor Fortes and Yann Costa.
PC
Dec 07 - 2021
۱۶ آذر ۱۴۰۰
اکشن , تیراندازی
Victor Sousa , Joao Gozzi , Yann Costa
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