MeatScape Adventure
Nov 29 - 2021 ۸ آذر ۱۴۰۰
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MeatScape Adventure

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Meet the Meat! Play as Meatman! Roll, glide, and bounce around a large open world, specially designed to help Meatman move! Collect Meatshank tokens scattered around the world in order to unlock some dapper hats for Meatman The Elf circus is in town! Have fun interacting with the attractions and you may be rewarded with more tokens But be careful not to overexert Meatman, you wouldn't like Meatman hungry... A project from Bowl Monkey Labs. Created by Dan Colom, Gabriel Hardwick, and Max Lepkowski. How to play The goal of MeatScape Adventure is to roam the world and collect Meatshank tokensExplore, challenge your agility, and interact with the Elf carnies to earn Meatshank tokensCollect enough Meatshank tokens to unlock exotic  hats for Meatman to wear, located at the shop in the middle of the map Controls Controller is recommended for the most fluid experience. Controller This graphic is also available on the pause screen Wired Switch Pro Controller requires support enabled in Steam Big Picture settings. Keyboard and Mouse ActionBindingActionBindingMoveW / A / S / D CameraMouseThrow clump Mouse 1 Lock-on Mouse 3Meateor strike ShiftGlideAlt / E Roll / Dash RJump / Bounce / Ground slam Space CancelCGrabTMenu EscapeDebug menu `Manual update mode PNext frame NTime scale - JReset time scale KTime scale + LRestart  game\ Player Mechanics Meat ™ Meatman expends Meat in order to perform combat and movement abilities, decreasing Meatman’s size Rolling along the ground replenishes Meat, increasing Meatman’s size Ground Slam Bounce also replenishes Meat Meateor Strike Hold L2 to begin charging and release to launch Meatman forward Releasing at the optimal time will give Meatman an extra boost If there is a Target in range (indicated by the green targeting arrow), Meatman will launch towards the Target instead of the current facing direction. This can be chained with multiple Targets Ground Slam and Bounce Hold X while in air send Meatman plummeting towards the ground Continue holding X when making contact with the ground in order to perform the Ground Slam Release X just before touching the ground to perform the Ground Bounce This can be chained in order to continue bouncing Glide Press ▢while in the air in order to start Gliding When Gliding, Meatman will slowly float toward the ground, directed by the Left (Move) Stick Press ◯ to cancel Glide Roll Press L1 to start Rolling While Rolling, Meatman uses gravity to roll on slopes and gain momentum Rolling along the ground replenishes Meat Clump Throw Holding R2 will begin charging a Clump Throw Holding the button for longer will generate a stronger throw (there is a max charge) If there is a Target in range (indicated by a floating green arrow), Meatman will throw the Clump at the Target Attraction Interaction Hitting a Target (indicated by a floating green arrow) with the Clump Throw, Meateor Strike or the Ground Slam will cause their Event to trigger Successfully completing an Event will grant you a Token the first time you do so A note from the developers This is a demo of what was supposed to be a much larger game. After over a year of development (twice as long as we wanted to spend on it), and many pivots (some of which completely changed the game), we decided we needed to take a break from the project. This demo is meant to showcase the part of the game that had the most hours put into it (and ended up being good), the movement mechanics. Please enjoy.

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PC

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تاریخ انتشار

Nov 29 - 2021
۸ آذر ۱۴۰۰

ژانر

اکشن , پلتفرمر

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FurtiveFungi

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