follow up to infinite hell from procjam 2020. got started a bit late on this one, still a lot i want to do with this but the basic idea is infinitely generated platformer with the environment visuals and sound changing as you go up or down through the levels of hell. code here: https://github.com/owenroberts/infinitehell2 procedural music generation using my project doodoo: https://github.com/owenroberts/doodoo animation made with my project lines: https://github.com/owenroberts/lines uses these samples for sfx: https://freesound.org/people/personwhois/sounds/458974/ https://freesound.org/people/VlatkoBlazek/sounds/189736/ physics with https://brm.io/matter-js/ sound synthesis with https://tonejs.github.io/
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Dec 15 - 2021
۲۴ آذر ۱۴۰۰
پلتفرمر
owenribbit
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