CMR 101 Brief 1 Update In this version of the project I was instructed to provide and Interior and Exterior experience in VR that demonstrated simple movement schemes such as teleportation, continuous movement, and passenger movement. After running into a number of lighting problems and shader issues, I reverted to a SRP pipeline, which may or may not be included in later iterations of the project. CMR 101 Brief 2 Update In this version of the project I was instructed to provide and scaling and rotation to the project. In this prototype you can interact with the panel interface and scale or rotate the objects. I also needed to demonstrate stair movement, and have a doorway. CMR 101 Brief 3 Update In this version of the project I was instructed to provide UI design to the project making considerations for the type of UI and design techniques. In this version of the project you will see some visual improvements for the hologram, the UI text on the interactable panels, as well as a HUD Visor implemented last minute.
PC
Dec 10 - 2021
۱۹ آذر ۱۴۰۰
SuspectPlayer
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