The ghosts, they're everywhere!!! READ ME: This game is unfinished, due to time constraints we were unable to implement UI. There is no start or exit screen, to close the game you must close the game window. The goal of the game is to click on the ghosts to "suck" them into your lantern. However, the mechanic is only working correctly with a couple of stationary ghosts inside the mansion. While riddled with bugs and not perfect by any standard, my teammate and I learned a lot in the creation of this game, and hope to join many game jams in the future. Level Design: Steven Reynoso Mechanics/Player Controller: Anthony Olivera (Banquoslayer) Assets Used: - Flooded Grounds by Sandro T - Big Furniture Pack by Vertex Studio - Alchemy Lab Props by Mana Station - Outdoor Ground Textures by A dog's life software - QA Books by QAtmo - Realistic Tree 9[Rainbow Tree] by Pixel Games -Simple Ghost by Gabriele Punzo (https://www.cgtrader.com/gabrielepunzo) -Procedural Fire by HOVL Studios-Dark Forest by McFunkyPants (https://www.chosic.com/download-audio/27010/)
PC , macOS
Dec 20 - 2021
۲۹ آذر ۱۴۰۰
Banquoslayer
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