Hashire Topo-kun is a game made for a school project in Gobelins, L'école de l'image. The game isn't finished, for examples, some mechanics and features like the gacha system are still missing ! There's also supposed to be a video at the end when you win (after the arcade) but WebGL can't play it for some reason... --- Story Topo-kun is a child born in a traditionalist family in the Japanese countryside. His mother wants him to succeed his father as the village chief, but Topo-kun does not want to. He only wants to travel, have fun, play video games and especially draw, because Topo-kun is an artist. We play Topo in his runaway to the modern city of Tokyo. But he is not alone, his mother is chasing him. Topo must run without being caught to reach his goal, Shibuya, the district of his dreams. --- Controls Left, Right arrows to move, Space for Jump, C for Dash, Mouse Click for the Main Menu, Escape for the Pause Menu --- Made by Milia Barrière - Pixel art, code, game design, assets integration, music, sounds Pauline Frank - Animation, character design, game design, level design, sounds Ulysse Philippeau - Background art, UI design, game design, sounds, artwork
PC , Web
Dec 15 - 2021
۲۴ آذر ۱۴۰۰
پلتفرمر
Milia Barriere , odeyusseus , Helium_in
+