As part of the Computer Games Design module in my second year of university, we completed 'Game A Week' for 6 weeks. The third week's theme was mapping. The third week's theme was the game mechanic of mapping. My game prototype is a short proof of concept for a dungeon generator, which was created in the Unity game engine using C# scripts. The prototype allowes the user to generate new dungeons and fill it with rooms of different types. Please Note: This is a mechanic showcase and not a full game
PC , macOS
Dec 26 - 2021
۵ دی ۱۴۰۰
Gaskellgames
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