Cyber-Death is a core-gameplay prototype developed in around one month by Team Goofy Ghosts. You play as Cyber-Death, and are tasked with reaping the mechanical souls of countless expired robots in a neon, virtual city. use your Scythe-Saber, to hack and slash through hordes of endless enemies in fast, engaging melee combat. Slice through enemies and watch them explode into a mess of mechanical parts that pile up on the battlefield! I mean, you’re friggin’ Cyber-Death, come on, act like it! Credits: Kyle Grenier - Lead Programmer@kylegrenier1217Tristan Blair - Shop System Programmer, UI LeadMichael Gonzalez - Sound Design, Environment and Enemy ArtistAvery Macke - Character Design / Animation, VFX Artist@goatherd_wizardAnthony Pollos - Producer, Level Designer@AnthonyPollos Special Thanks: Jake Weber - Game BGM "Existential Enforcer"Zoe Brooks - Shop BGM (Twitch @bugsandfriends) Known Bugs: If you access the shop before collecting any scrap, you will have 16 scrap to use.Leveling up the swing attack too much can cause it to behave improperly.On rare occasions, the round will never end after defeating all of the enemies.
PC
Dec 10 - 2021
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geekguy100
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